Danbury, CONN – The ECAC has been working hard for its members to try to fill this present void in intercollegiate esports competition brought about by the coronavirus.  With schools temporarily shutting down and students in many cases returning home, the ECAC with the help of LeagueSpot, has designed esports competitions specifically to fit these new circumstances.

Today, the ECAC and its partners CSMG and LeagueSpot are unveiling the new series called ECAC Community Game Night, which will involve a variety of esports games, competitions, and events.  This will include game titles the ECAC already offers such as Overwatch, Rocket League, Super Smash Bros. Ultimate, Fortnite, and a new event as well – NBA 2K. Stay tuned for more information on additional game titles and competition.

The competition platform, LeagueSpot, will handle all registration, schedules, and standings. Registration for both tournaments opens today with competition starting on March 30th. The basketball tournament will include 256 college students from across the country competing in four 64 team brackets for a chance to qualify for the Final 64 bracket. The top 16 players from each bracket will be seeded in the final 64 championship bracket and will have a chance to be named the ECAC NBA 2K20 Champion. ECAC Community Game Night events, including and NBA 2K are free to enter for students affiliated with an ECAC member school. Students not affiliated with an ECAC member school are encouraged to participate by reaching out to Lydia Fister at lfister@ecac.org about establishing an affiliation.

The ECAC is proud to have several partners donating generous prizes for the tournament. eFuse will be giving a $1,500 scholarship to the winner and a $1,000 scholarship to second place. HyperX will also be giving away a Cloud Alpha S headset to third place and iBUYPOWER will be handing out a SN750 SSD to fourth place.

The ECAC established its unique niche within intercollegiate esports by being nimble and responding quickly to a rapidly evolving environment.  The present circumstances clearly call for exactly that.  We’ll continue to try to design competition that works to meet the challenges of this environment. The ECAC and CSMG will be working in tandem to continue to enhance ECAC Esports competition and championships nationally while continuing to conduct and expand its intercollegiate esports competitions.

Thanks for your continued support of the ECAC.  Stay safe.

To become an ECAC Esports member or to receive more information about what the ECAC offers, please contact Lydia Fister at lfister@ecac.org.



The ECAC (Eastern College Athletic Conference) is an eighty-two-year-old organization with well over 200 member schools across all three NCAA Divisions – I, II and III. The ECAC exists to enhance the experience of student-athletes participating in intercollegiate athletics and provides great value for universities and colleges by sponsoring championships, leagues, bowl games, tournaments and other competitions throughout the Northeast. The ECAC’s esports platform is growing and now totals more than sixty colleges and universities and is expanding the geographic footprint for the conference nationally. The ECAC is also sponsoring competitions and leagues involving other varsity and club sports that do not fall under the umbrella of the NCAA.

Developed by industry experts, LeagueSpot is an all-inclusive solution to make esports accessible to more organizations and gamers. With LeagueSpot, schools, clubs, and organizations can offer esports as a way to turn a solitary activity into an engaging team sport with real competition – delivering enormous benefits for players and communities, and capitalizing on a rapidly growing industry. Follow LeagueSpot® in Linkedin https://www.linkedin.com/company/leaguespot/.

Stay updated on the latest news, championships and more by connecting with the ECAC on Facebook (ECACSports)Twitter (@ECACSports) and Instagram (@ECACSports).